That Dummy Preview
Dynamite Max Grid Preview
AwayPhysicsTest

That Dummy

I’ve been collaborating with The Village Blacksmith on a nameless game that he started. For now it’s being referred to as ‘That Dummy Game’ I’ve been massaging Nape into the gameplay, and I’ve been throwing in different things like enemies and cutscenes.

Dynamite Max 3D

I’ve started to convert my Papervision game to Flare3D powered by Stage3D. I was looking at using Away4, but honestly Flare3D seems easier.

AwayPhysicsTest

I played with AwayPhysics for a little while. The results are pretty impressive, but I think I’ll wait for the new version of alchemy to speed things up a bit more before playing with AwayPhysics more.

Recent Projects

That Dummy Preview
Dynamite Max Grid Preview
AwayPhysicsTest

From the Blog

Sep
17
Posted by Trent on September 17th, 2011 at 1:59 am

Posting an updated screenshot for my blog readers to see. Things are coming along nicely, huh? Setting up some smarter ogmo layers so editing lights and foreground elements will be easier. Hooked up the lights to the levers/circuitry system. It’s awesome.

Aug
26
Posted by Trent on August 26th, 2011 at 12:07 pm

So what have I been doing lately? Other than working on my overcomplicated game that I fear will never get finished, I’ve been collaborating with The Village Blacksmith on a nameless game that he started. I’ve been massaging Nape into the gameplay, and I’ve been throwing in different things like enemies and cutscenes. Been doing [...]

Aug
17
Posted by Trent on August 17th, 2011 at 5:49 am

I don’t really like having posts littered with videos, but since I uploaded so many recently, I figured I’d throw it all in one post. If you’d like to look at the playlist on Youtube, you can find that here: http://www.youtube.com/playlist?list=PL3AFBEA39AD842E60 If you want to watch my time lapse videos of my Cube2D engine being [...]

Aug
17
Posted by Trent on August 17th, 2011 at 5:43 am

As I’m always looking for better ways to do things, I remembered a few points deltaluca had brought up about using haXe over AS3. There is a haXe port of FlashPunk, and Nape is constructed with haXe, so I looked at moving to haXe myself. After reading a tutorial I was able to get a [...]